FAQ
1. Core Concepts
FOREST is a creation protocol that allows anyone to design, launch and scale custom tokens with configurable mechanics, flexible tokenomics and integrated engagement tools.
Traditional launchpads give you fixed templates. FOREST gives you modular mechanics - supply, fees, splits, buybacks, curves, rewards and mini-apps that you can shape however you want.
No. FOREST handles contract deployment, liquidity setup and mechanics under the hood. You configure everything in a guided interface.
2. Customisation & Mechanics
Everything below is configurable by the creator.
What can I customise in my token?
Supply logic
Allocation split
Bonding curve type (for early price discovery)
Fees (buy and sell)
Buyback percentage
Staking / reward pools
Liquidity thresholds
Mini-apps through Campaign OS
What is a Playable Token?
A Playable Token is a token linked to a mini-app built with Campaign OS. Users can interact directly through quests, games, referrals, staking modules, or HTML5 utilities that drive attention and on-chain activity.
What is Campaign OS?
A system that lets creators attach interactive experiences to their tokens. Campaign OS handles app logic, user actions, and routing events (like revenue or buybacks) back into the token.
3. Lifecycle & Progression
Graduation is the moment a token completes its bonding-curve phase and transitions into its long-term liquidity state after reaching its configured progression threshold.
Buy and sell fees are set by the creator. These fees can route to:
creator treasury
protocol
buybacks
reward or staking pools
Buybacks use a percentage of fees + revenue to automatically purchase the token from the market, supporting liquidity and reducing circulating supply depending on configuration.
Can tokens evolve over time?
Yes. FOREST supports dynamic mechanics that change as users trade, participate or interact with mini-apps.
4. Publishing & Editing
What is required to publish a token?
A wallet, a configured token, and confirmation of the creation steps. FOREST handles deployment, liquidity setup, and configuration execution.
Can I edit a token after publishing?
Only parameters marked as adjustable by the protocol can be changed. Most core tokenomics become permanent once published to maintain fairness.
What happens if my experiment fails?
Nothing breaks. Failed experiments simply become part of the ecosystem’s history.
Does FOREST limit what I can build?
No. FOREST is permissionless. As long as your mechanics use the available modules, you can combine them in any structure you want.
Glossary
A structured reference of all terms used in FOREST. Definitions remain exactly as written.
A–F
Allocation Split How supply is divided across liquidity, treasury, staking, airdrop or other pools.
Bonding Curve A pricing mechanism used during early discovery. Price changes depending on how many tokens have been bought or sold.
Buy Fee / Sell Fee Percentage taken from each buy or sell order, configurable by the creator.
Buyback Automatic repurchasing of a token using collected fees or app revenue.
Campaign OS FOREST’s mini-app engine enabling playable quests, games, rewards and engagement modules.
Circulating Supply Total amount of tokens currently held by users and in liquidity.
Creator Treasury Pool allocated to the creator for rewards, marketing, partnerships or ecosystem growth.
Graduation The transition from bonding curve pricing to long-term liquidity mode after the configured threshold is reached.
G–P
Liquidity Threshold The point at which a token graduates from its curve phase.
Mechanics Individual components that define how a token behaves - curves, fees, rewards, buybacks, allocations.
Mini-App A small HTML5 or logic-driven module integrated directly into a token through Campaign OS.
Playable Token A token that includes an integrated interactive experience.
Progression Bar A visual indicator showing how close a token is to reaching its liquidity threshold and graduating.
Rewards Pool Allocation reserved for staking rewards, user incentives, or engagement distributions.
Routing How fees and revenue are directed between creator, protocol, buybacks or rewards.
S–Z
Staking Pool Pool of tokens used to reward long-term holders.
Supply Logic Defines how tokens are created, burned or distributed.
Tokenomics The economic structure of a token - supply, fees, buybacks, curves, allocations.
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