> For the complete documentation index, see [llms.txt](https://docs.forest.inc/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.forest.inc/about/features/campaign-os.md).

# Campaign OS

#### What if tokens could be playable?

**Campaign OS** is the engine that turns any token into a working product.\
It lets you build **airdrops**, **quests**, **referrals**, **staking**, **risk-to-earn games**, and **token utilities** - all bundled into a single lightweight HTML5 app directly attached to the token.

We call this a **Playable Token**.

#### How it works

1. **Creator** mints a token using Forest.
2. **Chooses a mini-app** from the **Campaign OS** library (HTML5, quest, staking, or gam).
3. **Campaign OS** links them automatically.
4. **Users** can play or interact directly in the browser or on Telegram.
5. **Every action** feeds data and revenue back to the token’s smart contract.

These mini-apps act as gateways for liquidity and engagement - each interaction is measurable and can trigger buybacks or burns automatically.

With Campaign OS, anyone can launch a playable token in minutes.\
Choose from ready-made templates or connect your own app or game via API.

The result is an instantly shareable mini-app that users can **play, trade, and earn from - right at launch.**

Automatically deployed on Forest Protocol, open to expansion through Telegram or any web browser.

**Playable Tokens are live from day one.**\
Play risk games, complete mini-quests, climb leaderboards, refer friends, earn airdrops, watch live streams, vote, stake, join pre-sales, and more.

**Playable tokens are frames for limitless possibilities.**

Campaign OS helps teams **launch faster**, capture attention, and build engaged communities from day zero.\
As apps grow, fees and revenue are automatically routed into **buybacks and burns** - tightening supply, boosting narrative, and reinforcing value.
